Civitas (CITI)
What is Civitas?
Civitas is a community-driven Play and Earn strategy game.
It is a Play & Earn community-driven 4X strategy game. Collaborate with thousands of like-minded individuals to craft the best society possible and carve out your place in the community to compete or cooperate with other player controlled cities. Powered by the blockchain, it provides fully decentralized NFT asset ownership and DAO governance.
As a citizen you will own one or more plots of land located within a large city. Harvest, mine, and gather different resources available on your land. NFT structures are able to process these resources into other goods needed for crafting and upgrading.
Civitas Unique Features
BUILD
Customize your own piece of land to gather valuable resources. Craft and build anything from simple fishing huts to magnificent Wonders of the World. Make your land stand out and bring the globe’s attention to your doorstep.
EXPLORE
Go outside and explore the world in Augmented Reality! Play exciting mini-games, alone or with your friends. Win fantastic prizes or find lost treasures and rare resources.
EARN
Civitas is powered by CITI – the Governance and Utility token for the in-game economy. Use the CITI Token to make your voice heard as you participate in setting the direction of Civitas, all while advancing your own ambitions.
Roadmap
TOKEN SALE: APRIL (NO EXACT DATES)
Coming 2023
Q2 2022: Civitas will hold a Initial Dex Offering
Civitas Token Economy
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Detailed Token Metrics
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Token Distribution
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Token Release Schedule
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Partners & Advisors

Team Members
Kent Byers – Project Lead / Game Director
Andreas Axelsson – CTO
Joe Borthwick – Sr. Producer
Wang Hao – Lead Programmer
Einar Thor Einarsson – Technical Director
Shihai Wang – Sr. Programmer
Adam Yau – Programmer
Hilmar Tryggvason – Programmer
Breki Ingibjargarson – Programmer
Sigurgrímur Unnar Ólafsson – Programmer
Alexander Björnsson – XR Developer
Ástrós Aradóttir – Houdini Engineer
Matthias Gudmundsson – Kamo Backend Architect / Arctic Theory
Gisli Konradsson – Kamo Project Lead / Arctic Theory
Tryggvi Hákonarson – Game Designer
Kai Wuest – Game Designer
Ásgeir Ásgeirsson – Art Director
Ragnheiður Ásta Valgeirsdóttir- Concept Artist
Amy Riches – Concept Artist
Jóhann Reynisson – Technical Art Lead
Pétur Breki Bjarnason – Houdini Lead
Ólafur Lárus Egilsson – Technical Artist
Hanny Lu – 3D Artist
Kevin Zhang – 3D Artist
Benjamin Roach – 3D Artist
Toby Burnside – 3D Artist
Isaac Berry – 3D Artist
Dylan Martin – 3D Artist
Helgi Hreinn Óskarsson – Video Producer
Anton Thor Einarsson – Animator
Ari Einarsson – Audio Producer
Óli Daníel Helgason – UI / UX Lead
Kieran Kelly – UI / UX
Þórir Karl Celin – Illustrator / Graphic Designer
Snorri Páll Sveinsson – Community Manager
Giorgio Crosali – Community Manager
Ingvar Haraldsson – Marketing Manager
Ásrún Ísleifsdóttir – Marketing Manager
Þorgeir “Thor” Óðinsson – General Manager
Toby Zhang – Studio Manager
Investors
Updating…
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