Civitas (CITI)

 

What is Civitas?

Civitas is a community-driven Play and Earn strategy game.

It is a Play & Earn community-driven 4X strategy game. Collaborate with thousands of like-minded individuals to craft the best society possible and carve out your place in the community to compete or cooperate with other player controlled cities. Powered by the blockchain, it provides fully decentralized NFT asset ownership and DAO governance.

As a citizen you will own one or more plots of land located within a large city. Harvest, mine, and gather different resources available on your land. NFT structures are able to process these resources into other goods needed for crafting and upgrading.

Civitas Unique Features

BUILD

Customize your own piece of land to gather valuable resources. Craft and build anything from simple fishing huts to magnificent Wonders of the World. Make your land stand out and bring the globe’s attention to your doorstep.

EXPLORE

Go outside and explore the world in Augmented Reality! Play exciting mini-games, alone or with your friends. Win fantastic prizes or find lost treasures and rare resources.

EARN

Civitas is powered by CITI – the Governance and Utility token for the in-game economy. Use the CITI Token to make your voice heard as you participate in setting the direction of Civitas, all while advancing your own ambitions.

Roadmap

TOKEN SALE: APRIL (NO EXACT DATES)

Coming 2023

Q2 2022: Civitas will hold a Initial Dex Offering

Civitas Token Economy

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Detailed Token Metrics

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Token Distribution

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Token Release Schedule

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Partners & Advisors

Civitas partners

Team Members

Kent Byers – Project Lead / Game Director

Andreas Axelsson – CTO

Joe Borthwick – Sr. Producer

Wang Hao – Lead Programmer

Einar Thor Einarsson – Technical Director

Shihai Wang – Sr. Programmer

Adam Yau – Programmer

Hilmar Tryggvason – Programmer

Breki Ingibjargarson – Programmer

Sigurgrímur Unnar Ólafsson – Programmer

Alexander Björnsson – XR Developer

Ástrós Aradóttir – Houdini Engineer

Matthias Gudmundsson – Kamo Backend Architect / Arctic Theory

Gisli Konradsson – Kamo Project Lead / Arctic Theory

Tryggvi Hákonarson – Game Designer

Kai Wuest – Game Designer

Ásgeir Ásgeirsson – Art Director

Ragnheiður Ásta Valgeirsdóttir- Concept Artist

Amy Riches – Concept Artist

Jóhann Reynisson – Technical Art Lead

Pétur Breki Bjarnason – Houdini Lead

Ólafur Lárus Egilsson – Technical Artist

Hanny Lu – 3D Artist

Kevin Zhang – 3D Artist

Benjamin Roach – 3D Artist

Toby Burnside – 3D Artist

Isaac Berry – 3D Artist

Dylan Martin – 3D Artist

Helgi Hreinn Óskarsson – Video Producer

Anton Thor Einarsson – Animator

Ari Einarsson – Audio Producer

Óli Daníel Helgason – UI / UX Lead

Kieran Kelly – UI / UX

Þórir Karl Celin – Illustrator / Graphic Designer

Snorri Páll Sveinsson – Community Manager

Giorgio Crosali – Community Manager

Ingvar Haraldsson – Marketing Manager

Ásrún Ísleifsdóttir – Marketing Manager

Þorgeir “Thor” Óðinsson – General Manager

Toby Zhang – Studio Manager

Investors

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